SpletI am using:-original HTC Vive and 2 Vive controllers-Unity 2024.3-XR Toolkit with OpenVr enabled as well. earlier today, following a tutorial by Valem on youtube, I used a simple rectangle as the right and left hand controller prefab models. These rectangles were made by scaling a standard unity cube and adding a white color material. Splet28. feb. 2024 · the right solution for this is: look for "scaling mode" on your particle system. then. A- if you have a single particle system, set it to "Local". B- if you have a parent game …
Reduce the size of a prefab - Unity Forum
Splet21. jan. 2024 · That's how it is when you add a canvas, as mentioned above. Changing the panel is pretty simple, like in the video, they just drag any corner to resize it using the tool, rect tool maybe it's called. The one on the far right of the left tool panel methos5k, Jun 11, 2024 #2 haimmoshe likes this. haimmoshe Joined: Jun 3, 2024 Posts: 237 Splet1 Answer Sorted by: 4 Set the color through the renderer GameObject go = Instantiate (_ShieldPrefab); Renderer rend = go.GetComponent (); rend.material.color = Color.black; Or alternatively change the material. floreat wall hooks
unity3d: How to save part of a prefab instance as a prefab?
Splet09. jun. 2024 · The problem isn't in "what place the object appears". Example: I have prefab, It's Image this 10,10,0 position. It have children Text this 50,0,0 local position. When I instantiate prefab Text now have 0,0,0 local position. Another part of the problem is that the object appears in the wrong scale (it is smaller / bigger than it should be). Splet07. feb. 2024 · There are three options: Select, Revert, and Apply. Select directs you to the GameObject's Prefab in the Project window, which is simple enough. Revert and Apply, however, are much more powerful, and in this case, you want to Apply the change to the Prefab. If you were to click Apply, it would change the Prefab to reflect the GameObject's ... Splet20. apr. 2024 · To represent it, I want a scrollable list with a grid (made with a UI canvas with a scroll view inside), and every element of the grid is a prefab, composed by a UI Panel with an Image and a Text. I've tried assigning the values of the Image and the Text programmatically in the script: great south bay music festival 2012 lineup